In Cinema 4D, a cloner is an object that creates copies, or clones, of different objects. By default, these clones are static, that means they don’t transfer or change over time. Nonetheless, it’s doable to make clones dynamic, which permits them to maneuver and alter together with the unique object.
There are various advantages to utilizing dynamic clones. For instance, they can be utilized to create complicated animations, similar to a swarm of birds flying or a college of fish swimming. They may also be used to create reasonable simulations, similar to a pile of sand falling or a liquid flowing.